Had such a great time making this avatar. Sculpted in VR using Oculus Medium, retopo and UV's in ZBrush using the SoMuchZbrush plugin, baking and textures in Substance Painter, initial rig/weight in Mixamo, additional bones and re-weight of the verts in Blender, dynamic bones and render in Unity/VRChat.
Unity Turntable
Using the Poiyomi Toon Shader for VRChat.
VRChat custom avatar - Kicks in "Last Surprise"
Oculus Medium Sculpt - used in this piece as well: https://www.artstation.com/artwork/8lRW16